| WAZNE! PISZEMY: onload = f.... lub xD1.addEventListener("load" function(e)) | WAZNE! PISZEMY: onload = f.... lub xD1.addEventListener("load" function(e)) |
| onload = function (event) {}; | zdazenie onLoad |
| onblur = function (event) {}; | zdazenie onBlur(nie ma kursora na window) |
| onfocus = function (event) {}; | zdazenie onFocus(aktywne okno) |
| onoffline = function (event) {}; | przy utracie neta |
| ononline = function (event) {}; | przy odzyskaniu dost. do internetu |
| onresize = function (event) {}; | wiadomo |
| onclick = function (event){}; | click (function) |
| onmouseenter = function (event){}; | mouseenter |
| onmouseleave = function (event){}; | mouseleave |
| onmousemove = function (event){}; | mousemove |
| oninput = function (event){}; | gdy coś się zmieni, np. text w środku |
| event.target.value | targetValue |
| document.addEventListener('contextmenu'); | contextmenu ?? |
| .addEventListener("keyup", (e) {if(keyCode == 13)}); | gdy nacisniejsz jakis klawisz( w tym wypadku Enter ) |
| .addeventListener("change", () => {}) | np checked / unchecked |